Easy3D — 3D & Imaging Framework
A 3D and imaging framework built to speed up and simplify graphics development across applications.
Period
2005 — 2013
Tech stack
C#.NET 3.5OpenGLDirectX
Easy3D is a personal framework project rather than an end-user application: a reusable 3D and imaging toolkit spanning both DirectX and OpenGL, including a 2D contour-detection algorithm and a pipeline for converting flat images into 3D objects. It underpinned several of the graphics-heavy features used elsewhere in my work.
This library has no dedicated screenshots — its value was in the framework itself, not a standalone UI.
Key contributions
- Built a complete 3D framework spanning DirectX and OpenGL.
- Created a 2D contour-detection algorithm.
- Built a conversion pipeline turning 2D images into 3D objects.