Easy3D — 3D & Imaging Framework

A 3D and imaging framework built to speed up and simplify graphics development across applications.

Period

2005 — 2013

Tech stack

C#.NET 3.5OpenGLDirectX

Easy3D is a personal framework project rather than an end-user application: a reusable 3D and imaging toolkit spanning both DirectX and OpenGL, including a 2D contour-detection algorithm and a pipeline for converting flat images into 3D objects. It underpinned several of the graphics-heavy features used elsewhere in my work.

This library has no dedicated screenshots — its value was in the framework itself, not a standalone UI.

Key contributions

  • Built a complete 3D framework spanning DirectX and OpenGL.
  • Created a 2D contour-detection algorithm.
  • Built a conversion pipeline turning 2D images into 3D objects.